Lesson+One

Unit Plan JL Lesson One Lesson Two Lesson Three Lesson Four Lesson Five

Name:Justine Lakosky


 * **Lesson Title: ** || **Pythagorean Panic ** ||
 * Subject Area: || Mathematics ||
 * Grade Level: || 8th grade ||
 * Unit Title: || Pythagorean Theorem ||
 * GLCEs/ HSCE: || G.GS.08.01 Understand at least one proof of the Pythagorean Theorem: use the P.T. and its converse to solve applied problems including perimeter, area and volume problems. ||
 * METS-S/NETS-T || NET 1.a.- Apply existing knowledge to generate new ideas, products, or processes. ||
 * Essential Questions: || What are the equations to each of these formulas? And why would students need to learn them? ||
 * Objectives: || Given the game “Pyramid Panic”, students will drag and drop the correct answer onto the mummy, and guide him safely through the zone, students must achieve zone 3 (silver) profiency. ||
 * <span style="font-family: Calibri,sans-serif;">Tools and Resources: || <span style="font-family: Calibri,sans-serif;">Internet access to __<span style="color: blue; font-family: Calibri,sans-serif;">[|www.mangahigh.com/en_us/games/pyramidpanic] __

<span style="font-family: Calibri,sans-serif;"> Board

<span style="font-family: Calibri,sans-serif;"> Paper

<span style="font-family: Calibri,sans-serif;"> Pencils

<span style="font-family: Calibri,sans-serif;"> Calculators || <span style="font-family: Calibri,sans-serif;">(Artifact: link to real world, website, book, picture, etc.) || <span style="font-family: Calibri,sans-serif;">The teacher will provide students with the website for the game, “Pyramid Panic.” The class will be pre-registered and the game is listed as an activity. Students will read instructions and try to play (complete) the game one. A link to the site is provided below:
 * <span style="font-family: Calibri,sans-serif;">Rationale: || <span style="font-family: Calibri,sans-serif;">The students will use the skills they have developed in their previous math classes to reach the end of three levels in the online game, “Pyramid Panic.” The game starts with easy perimeter questions, and as each level progresses, the questions become harder. If a student answers incorrectly, they are slowed down. Out of 4 zones, I request that the students complete at least 3 zones. The website itself, monitors the number of correct and incorrect answers. ||
 * || **<span style="font-family: Calibri,sans-serif;">Sequence of Activities: **  ||
 * <span style="font-family: Calibri,sans-serif;">Anticipatory Questions/Activity: || <span style="font-family: Calibri,sans-serif;">First, I will ask the students what formulas they know, they will go to either the white board or Smartboard and write the formulas. I will then ask them if they know when to use the formulas. Lastly, I will ask students if they are bored and want to play a game on the computer. *hope the answer will be yes* ||
 * <span style="font-family: Calibri,sans-serif;">Body of Lesson Plan:
 * //<span style="font-family: Calibri,sans-serif;">Segment #1 //**

__<span style="color: blue; font-family: Calibri,sans-serif;">[|www.mangahigh.com/en_us/games/pyramidpanic] __ || <span style="font-family: Calibri,sans-serif;">(Factual information/Vocab <span style="font-family: Calibri,sans-serif;">Includes sample feedback loop) || <span style="font-family: Calibri,sans-serif;">After students have gone through the game, ask if anybody knew how to solve the ones with right triangles. The teacher will then ask the students the following questions. <span style="font-family: Calibri,sans-serif;">three <span style="font-family: Calibri,sans-serif;">One angle of the triangle is greater than 90 degrees. <span style="font-family: Calibri,sans-serif;">All three angles of the triangle are angles less than 90 degrees. <span style="font-family: Calibri,sans-serif;">An angle that is 90 degrees. <span style="font-family: Calibri,sans-serif;">The two sides adjacent to the angle are called **legs,** the longest side is called the **hypotenuse.** || <span style="font-family: Calibri,sans-serif;">(Includes multiple intelligence strategy: <span style="font-family: Calibri,sans-serif;">Hands-on, small groups, reteaching strategy) || <span style="font-family: Calibri,sans-serif;">Returning to the use of online games and teaching strategies, the students will return to the manga high website and complete the challenge “Pythagorean Theorem to find the Hypotenuse.”
 * **//<span style="font-family: Calibri,sans-serif;">Segment #2 //**
 * <span style="font-family: Calibri,sans-serif;">How many types of triangles are there? **
 * <span style="font-family: Calibri,sans-serif;">What is an obtuse triangle? **
 * <span style="font-family: Calibri,sans-serif;">What is an acute triangle? **
 * <span style="font-family: Calibri,sans-serif;">What is a right angle? **
 * <span style="font-family: Calibri,sans-serif;">Given a right triangle, what are the sides called? **
 * **//<span style="font-family: Calibri,sans-serif;">Segment #3 //**

@http://www.screencast.com/t/WtasvN8GsmyR
 * <span style="font-family: Calibri,sans-serif;">JING TUTORIAL FOR LOGIN link follows. **


 * <span style="font-family: Calibri,sans-serif;">Embedded image located at the end of this lesson plan **

<span style="font-family: Calibri,sans-serif;">Students may work in groups to find the answers. To give motivation, groups can race to complete the activity as well as scoring the highest. Winning group may receive a free cookie slip to school store. || <span style="font-family: Calibri,sans-serif;">(Detailed directions on how to complete activity) || <span style="font-family: Calibri,sans-serif;">Finally the students will showcase what they have learned by completing “Pyramid Panic”. Just as they did at the beginning of the lesson. Students work independently until they reach Zone 3 or Silver level proficiency. The game works by dropping the correct answer onto the mummy, in order to advance through the tomb. Incorrect answers stun the mummy as well as allow an evil creature to come closer. Students can try completing the game 4 times. If by then they do not receive Silver proficiency, grades will be given by the amount of correct answers given in the highest rated game. The teacher is able to log in and see the student’s scores and difficulties. ||
 * **//<span style="font-family: Calibri,sans-serif;">Segment #4 //**

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